GKSavedGame¶
Inherits: GKPlayer < RefCounted < Object
Represents a saved game
Description¶
Instances of this class are returned after you save a game with GKLocalPlayer’s save_game_data, or
after you load the game data with GKLocalPlayer fetch_saved_games
Properties¶
String |
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|
float |
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String |
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Methods¶
void |
load_data(done: Callable) |
Property Descriptions¶
String device_name = "" 🔗
String get_device_name()
Name of the saved game.
float modification_date = 0.0 🔗
float get_modification_date()
The date when you saved the game data or modified it. Game Center sets this property when you save game data using the save_game_data method. If you save game data using an existing filename, Game Center overwrites the file with the new data and changes the modification date.
String name = "" 🔗
String get_name()
The name of the device where the player saved the game.
Method Descriptions¶
void load_data(done: Callable) 🔗
Loads the game data, and invokes the provided callbacj with the first argument
being a PackedByteArray and the second argument being a Variant encoding an error,
if not-nil it contains a string description of the problem.