GKSavedGame¶
Inherits: GKPlayer < RefCounted < Object
Represents a saved game
Description¶
Instances of this class are returned after you save a game with GKLocalPlayer’s save_game_data, or
after you load the game data with GKLocalPlayer fetch_saved_games
Properties¶
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Methods¶
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Property Descriptions¶
String get_device_name()
Name of the saved game.
String get_name()
The name of the device where the player saved the game.
Method Descriptions¶
void load_data(done: Callable) 🔗
Loads the game data, and invokes the provided callbacj with the first argument
being a PackedByteArray and the second argument being a Variant encoding an error,
if not-nil it contains a string description of the problem.