:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/../../GodotApplePlugins/doc_classes/GKLeaderboardSet.xml. .. _class_GKLeaderboardSet: GKLeaderboardSet ================ **Inherits:** :ref:`RefCounted` **<** :ref:`Object` Groups related Apple Game Center leaderboards. .. rst-class:: classref-introduction-group Description ----------- ``GKLeaderboardSet`` mirrors Apple's "leaderboard set" concept. Although the current binding only exposes the opaque object, you can keep references to sets returned by other APIs to organise UI the same way as on iOS. See `Apple's GKLeaderboardSet reference `__ for the native API guide. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)` .. |void| replace:: :abbr:`void (No return value.)`